Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. remote shiled rep tool concept - in Feedback/Requests [original thread]
zzZaXxx wrote: SHIELD BOOSTER Basic: -30% delays, +30% recharge Advanced: -40% delays, +40% recharge Proto: -50% delays, +50% recharge Proto Flux: -50% delays, +50% recharge, flux range, higher fittings cost Proto Triage: -60% delays, +60% rec...
- by Sicerly Yaw - at 2015.10.20 19:42:00
|
2. remote shiled rep tool concept - in Feedback/Requests [original thread]
Meee One wrote: Logic loophole detected. Can't assaults get higher shield levels than logis? (Yes) Then doesn't that mean assaults would always be better with this logistics intended equipment? (Yes) funny that you bring that up, because...
- by Sicerly Yaw - at 2015.10.20 19:41:00
|
3. remote shiled rep tool concept - in Feedback/Requests [original thread]
benandjerrys wrote: Remove scanner for a 360 scan with arm animation. Same timing for coming out of cloak to balance. Lower scan duration to further balance. Use scanner everything to give it graphics. It has one job.... Bring recharge delay t...
- by Sicerly Yaw - at 2015.10.20 00:24:00
|
4. remote shiled rep tool concept - in Feedback/Requests [original thread]
Shamarskii Simon wrote: < reserved > I do read, i do understand (you are for the active recharger) . Don't worry. My replies are the bad thing though ;D By number play I'm asking for an example Like how I kinda gave one. I already g...
- by Sicerly Yaw - at 2015.10.19 19:51:00
|
5. remote shiled rep tool concept - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Quick reply (getting ready for school, I'll give a more coherent response if i have free time today) While yes, things would be still in armor's favor, shields are too different to bring it to the same level as armor. ...
- by Sicerly Yaw - at 2015.10.19 11:09:00
|
6. remote shiled rep tool concept - in Feedback/Requests [original thread]
Bright Cloud wrote: Ive tried to get something similar going but it got ignored by the devs cause for some silly reason they made up. this is a concept not a pitch I'm not trying to get CCP to do anything I'm just giving them more options, o...
- by Sicerly Yaw - at 2015.10.19 08:46:00
|
7. remote shiled rep tool concept - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Armor: Increases aHP/s Shield: Increases sHP (resistance), reduces delay. Now a bad example is 463 sHP @ 101 sHP/s (my FW C/1 assault) 2 second delay, 3 second depleted delay (for the sake of simplicity, round numbers...
- by Sicerly Yaw - at 2015.10.19 04:40:00
|
8. [Request] Home Guard skin - in Feedback/Requests [original thread]
you can purchase it with aur just buy a bunch of keys and hope you dont have to spend too much
- by Sicerly Yaw - at 2015.10.18 21:57:00
|
9. remote shiled rep tool concept - in Feedback/Requests [original thread]
deezy dabest wrote: Shamarskii Simon wrote: deezy dabest wrote: I actually think that shield rep tools should apply some resistance while applied instead of increasing shields. I'm sure the % resistance could be figured up by taking ave...
- by Sicerly Yaw - at 2015.10.18 21:56:00
|
10. remote shiled rep tool concept - in Feedback/Requests [original thread]
Pokey Dravon wrote: Have you considered perhaps something that is a AoE burst that forcefully starts allied shield recharge over a wide area? Allowing allies to spend less time in cover and more time regening their own HP? I like the idea ...
- by Sicerly Yaw - at 2015.10.18 21:49:00
|
11. remote shiled rep tool concept - in Feedback/Requests [original thread]
Haolo Geardreck wrote: Only a Caldari can get the delay that low, and usually only for depleted delay. This, at proto level, would allow shield to regent as armor does, but at its naturally higher rate. And as it is not physically fixing anyt...
- by Sicerly Yaw - at 2015.10.17 05:47:00
|
12. remote shiled rep tool concept - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Of all the shield rep tool ideas this is probably the most unique. Which is good. Can't be abused by the logi because while the shields ignore the normal recharge delay while repping, damage will activate it. Nice. I did n...
- by Sicerly Yaw - at 2015.10.17 05:41:00
|
13. NPE testing shows severe problems - in Feedback/Requests [original thread]
Shaun Iwairo wrote: and slowly work our way to a functioning efficient system This is a good philosophy. Lets start now? What if 'Mentor' was a position that could only be given to a player by a GM, like the Eve players that are allowed to...
- by Sicerly Yaw - at 2015.10.17 04:07:00
|
14. [Idea] Leave Battle Fix + Officer Weapon Fix - in Feedback/Requests [original thread]
fundamentally I have no problem with the idea except how do you expect us to deal with the officer spam if the officer gear is not destroyed in battle but is simply moved form one merc to another I would be substantially richer from all the p...
- by Sicerly Yaw - at 2015.10.17 03:56:00
|
15. NPE testing shows severe problems - in Feedback/Requests [original thread]
Lost Apollo wrote: Your advanced tutorial idea is great, really. So, that being said, what are you thinking? Give me some numbers to start with here. well to be honest I think players should make the videos and submit them to be evaluated a...
- by Sicerly Yaw - at 2015.10.17 03:44:00
|
16. NPE testing shows severe problems - in Feedback/Requests [original thread]
Shaun Iwairo wrote: Sicerly, thanks for taking the time to write such a thorough response. I actually do now feel I can take in what you're saying from the right perspective. I will take you up on your offer to clarify something though: Would ...
- by Sicerly Yaw - at 2015.10.17 03:31:00
|
17. remote shiled rep tool concept - in Feedback/Requests [original thread]
having a rep tool that does this is a bit pointless when you can already achieve under a second of down time delays do not equal to reps, even if they were implemented sentinels still would only rep at 30 per second with stacked shields and woul...
- by Sicerly Yaw - at 2015.10.17 03:12:00
|
18. NPE testing shows severe problems - in Feedback/Requests [original thread]
Lost Apollo wrote: Maken Tosch wrote: That is what mentors or supervisors are for. They are there to help you finish learning how to be a professional aircraft mechanic by showing you tips and tricks that no school or college ever has time t...
- by Sicerly Yaw - at 2015.10.17 03:01:00
|
19. NPE testing shows severe problems - in Feedback/Requests [original thread]
Shaun Iwairo wrote: OK cool your jets dude, you've got some good ideas and are coming from the right place but goddamn you're quick to jump down everyones throat. I say this because I've tried teaching new players the basics but they take a...
- by Sicerly Yaw - at 2015.10.17 02:59:00
|
20. We get it. You have lots of proto.[request] - in Feedback/Requests [original thread]
I'm not sure who it was a while ago but someone that came to QQ here on the forums about their team sucking I saw in battle running full officer with proto stompers and they ended up losing because they were too busy chasing kills I thought it w...
- by Sicerly Yaw - at 2015.10.17 02:36:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |